More than one player can have the Captain skill at one time.ġ. Evaluation / Rank # (Local, Regional etc.) Stats and Skills of Players (Category will be reset to original) Carry-overs stack across multiple play-throughs.Īt the end of each in-game year ( 1yr 12m 4w ) Your team's overall performance will be calculated, this includes: Benefits that are carried over are only from the time your previous game "ended". However, even though your game "ends", you may play as much as you would like, but it won't increase your score.Īfter your game ends, you can start a new game, with some benefits carried over from your current game. Once your game reaches Y 16 M 4, your current game "ends", and your score is tallied. As such, it can be useful to use a formation in these situations that would limit how much you win by, such as a formation with no forward, and using long ball. Why this is great to keep the game challenging and fun, if you consistently beat the team by a large margin, they can become to powerful to ever truly beat. Their fatigue level will decrease.Ī built in mechanic for the game is that if you beat a team by a certain margin, they become more powerful. When you do this, all the team lay down and rest. If your players get tired and all the team needs to rest, tap on your coach, select practice strategy as "R&R".
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |